ReferenceMedia
MuxAudio
Audio element for Mux-hosted HLS streams
Audio element for playing Mux-hosted HLS streams. Built on hls.js with Mux-specific optimizations.
Import
Load a source
The source param builds the URL for you from a playback ID, an optional custom domain, and playback params. Playback params are camelCased Mux playback query params; for example, max_resolution becomes maxResolution.
src takes a plain stream URL instead:
MuxAudio ignores the same source object when it is assigned again. A new object fires sourcechange even when its values are equal, although an equivalent playback source does not reload.
Signed playback
For signed playback, put the playback token on source.playback.token. The token replaces every other playback param, so bake modifiers like time bounds into the token when you sign it.
Analytics and casting
The Mux audio component plays Mux streams. It doesn’t monitor them or cast them — Mux Data and Google Cast are separate extensions you add to the player alongside it. Mux Data needs no environment key here, since Mux attributes the views to the environment that owns the playback ID:
Install both extensions before using the example below:
Examples
Basic Usage
API Reference
Props
Accepts the standard React props for a native <audio>, plus these Video.js-specific props:
Engine options
source.engine.nativeHls
Options passed under source.engine.nativeHls.
Refs
ref
Forwards to the rendered <audio>,
an HTMLAudioElement with its complete native property and method API.
mediaRef
Receives the MuxAudioAdapter that
drives the <audio>, the same
object useMedia() returns inside a
player. It forwards the native media methods, properties, and
events, such as play() and currentTime, and exposes the
playback engine through engine. It
is set once the adapter has attached to the element and cleared
when the element unmounts. For DOM-only APIs, use ref.
Events
Handle standard media events with React event props such as onPlay and onTimeUpdate. For native events without a React prop, attach a listener through the ref with addEventListener.